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She graduated from Marianopolis College and enrolled in McGill University’s computer science program. Her first post-college job was as a programmer for Sony, where she eventually helped in the creation of Sony Online’s first Research and Development group. This led to Electronic Arts where she worked as a producer on The Sims Online. In 2004, she started working for Ubisoft Montreal, where she was appointed as producer of Assassin's Creed. Raymond later joined the G4 program The Electric Playground as - en.wikipedia.org
Read our news of Jade Raymond bigs up Ubisoft Toronto. by unknown
With their new studio in Toronto Canada, headed by gaming luminary and all-around superheroine Jade Raymond, the company intends to create a development powerhouse. Even though the Toronto branch has just opened, Raymond says, ... by Michael Healy
Studio boss Jade Raymond says the industry is changing the way it makes blockbusters. by unknown
Poor Jade Raymond. She's committed the two cardinal sins of the games industry. First off she's a woman. Secondly, she's an attractive woman. Well, despite all of the haters/lovers out there she's taking on a large role at Ubisoft's new ... by Brett Parsons
Ubisoft Toronto aiming for 5 "AAA" titles - Examiner.com
Ubisoft cautious over new IP, remains focused on established franchises - Joystiq (blog)
Snippets: Itagaki: Japan's games industry dying, GH releases every year now 'a ... - Gameplanet
Jordan Mechner to keynote IN 2010 - GamesIndustry.biz